The
rotate3d()
CSS function defines a transformation that rotates an element around a fixed axis in 3D space, without deforming it. Its result is a <transform-function>
data type.The source for this interactive example is stored in a GitHub repository. If you'd like to contribute to the interactive examples project, please clone https://github.com/mdn/interactive-examples and send us a pull request.
In 3D space, rotations have three degrees of liberty, which together describe a single axis of rotation. The axis of rotation is defined by an [x, y, z] vector and pass by the origin (as defined by the
transform-origin
property). If, as specified, the vector is not normalized (i.e., if the sum of the square of its three coordinates is not 1), the user agent will normalize it internally. A non-normalizable vector, such as the null vector, [0, 0, 0], will cause the rotation to be ignored, but without invaliding the whole CSS property.I c = MR 2 = (18.0 kg)(1.25 m) 2 = 28.13 kg ⋅ m 2. The total moment of inertia is the sum of moments of inertia of the merry-go-round and the child (about the same axis). To justify this sum to yourself, examine the definition of I: I = 28.13 kg ⋅ m 2 + 56.25 kg ⋅ m 2 = 84.38 kg ⋅ m 2. Substituting known values into the equation for α. 1.0.2 Build 222 Released Completely Free - No Strings Attached Stykz is freeware, meaning it's completely free to download and use to create animations that you can show off to others or import into other applications. Rotate android:pivotY='-30%' android:pivotX='40%' android:toDegrees='100'/ This seems correct to me because looking at the screen the rotate point is around 30% less than the left most value of y and x is about 40% more than the left most value of x. But when the animation runs it is not working as expected.
Using translate3d(25px, 51px, 0) instead of translate(25px, 51px) cleans up the jaggies a little (Windows), though the baseline is still a little iffy. Andreas Permalink to comment # April 2, 2014. General Pivot Point Rotation or Rotation about Fixed Point: For it first of all rotate function is used. Sequences of steps are given below for rotating an object about origin. Translate object to origin from its original position as shown in fig (b) Rotate the object about the origin as shown in fig (c).
![Rotations Rotations](https://kcomputers.com/wp-content/uploads/2017/11/Z-Monitors-2.png)
Pivot 1 0 2 – Display Rotation Clockwise
Note: Unlike rotations in the 2D plane, the composition of 3D rotations is usually not commutative. In other words, the order in which the rotations are applied impacts the result.
Syntax
The amount of rotation created by
rotate3d()
is specified by three <number>
s and one <angle>
. The <number>
s represent the x-, y-, and z-coordinates of the vector denoting the axis of rotation. The <angle>
represents the angle of rotation; if positive, the movement will be clockwise; if negative, it will be counter-clockwise.Values
x
- Is a
<number>
describing the x-coordinate of the vector denoting the axis of rotation which could between 0 and 1. y
- Is a
<number>
describing the y-coordinate of the vector denoting the axis of rotation which could between 0 and 1. z
- Is a
<number>
describing the z-coordinate of the vector denoting the axis of rotation which could between 0 and 1. a
- Is an
<angle>
representing the angle of the rotation. A positive angle denotes a clockwise rotation, a negative angle a counter-clockwise one.
Cartesian coordinates on ℝ2 | This transformation applies to the 3D space and can't be represented on the plane. |
---|---|
Homogeneous coordinates on ℝℙ2 | |
Cartesian coordinates on ℝ3 | |
Homogeneous coordinates on ℝℙ3 |
Examples
Rotating on the y-axis
HTML
CSS
Result
Rotating on a custom axis
HTML
CSS
Result
Specifications
Specification | Status | Comment |
---|---|---|
CSS Transforms Level 2 The definition of 'rotate3d()' in that specification. | Editor's Draft | Initial definition |
Browser compatibility
Please see the
<transform-function>
data type for compatibility info.See also
Some apps don't support rotation, so your screen might not rotate even if Portrait Orientation Lock isn't turned on.
Rotate the screen on an iPhone without a Home button
- Swipe down from the top-right corner of your screen to open Control Center.
- Tap the Portrait Orientation Lock button to make sure that it's off.
- Turn your iPhone sideways.
If the screen still doesn't rotate, try a different app — like Safari or Messages — which are known to work in landscape mode.
Learn how to rotate the screen on your iPad. Pulltube video downloader 0 11 6 download free.
Pivot 1.5 Equivalent
Rotate the screen on an iPhone or iPod touch with a Home button
- Swipe up from the bottom edge of your screen to open Contol Center.
- Tap the Portrait Orientation Lock button to make sure that it's off.
- Turn your iPhone or iPod touch sideways.
If the screen still won't rotate, try another app — like Safari or Messages — which are known to work in landscape mode.
Still need help?
Contact Apple Support about your iPhone or iPod touch.